Activision has released a new video showing five minutes of co-op gameplay footage from the upcoming first-person shooter game developed by Treyarch.
Call of Duty: World at War is scheduled to be released for PC, PlayStation 3, Wii and Xbox 360 on 11 November.
Posted by admin on Monday, August 25 @ 01:32:33 BST (3 reads)
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CoD5 Weapon List & Perks Leaked
Although this list of weapons and perks is made up of a mixture of fact and rumour, there are some new perks which are probably better suited to the time period and would appear genuine enough.
For the uninitiated, perks are customisations that let you add certain skills to your in-game player, thus creating a custom class of soldier. Perks were a very popular part of Infinity Ward's award-winning hit game, Call of Duty 4.
Given their immense popularity Treyarch has decided to stick with them in Call of Duty: World at War.
Perks
Juggernaut Sleight of Hand Extreme Conditioning Martyrdom Steady Aim Bandoleer Iron Lungs Stopping Power Deep Impact Last Stand Sonic Boom Monkey [Climbing trees] Frogman [Faster Swimming] Play Dead [Ability to fake death] Crouch Sprinter Banzai [Inflict more damage with melee weapons]
Nambu 14 Arisaka Type 99 Type 100 Submachine gun Bayonet Katana Kiska Grenade
British guns and explosives
Sten
Posted by admin on Monday, August 25 @ 01:24:54 BST (3 reads)
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Operation Flashpoint 2 Screenshots
Codemasters have released six new screenshots for their tactical shooter, Operation Flashpoint 2: Dragon Rising We still haven't got any game play shots, but it still looks awesome!
Developed and published by Codemasters, Operation Flashpoint 2: Dragon Rising is due for a Spring 2009 release for the Playstation 3, Xbox 360 and PC.
Posted by admin on Friday, August 22 @ 18:42:53 BST (7 reads)
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Grand Theft Auto IV PC screenshots and first details
We have the first screenshots of the PC version of Grand Theft Auto IV, as well as the first details on what will set the PC version apart from the console version. Firstly, Rockstar have tweaked the multiplayer side of the game, increasing the amount of players that can play on line. The cap for the console version was 16, but we don't know the exact figure for the PC version just yet. Players will also be able to filter multiplayer games more accurately than on the console versions. For example, you will now be able to find deathmatch games with a 'pistol only' rule stipulation.
Rockstar have also promised us that the graphics will look more refined and polished on the PC, which considering the game will support a maximum resolution of 2560x1600, this is no real surprise.
Finally, if you do something in game that you want the whole world to see, then you will be pleased to hear that the game will feature an enhanced replay editor, so you can adjust camera angles and add filters to create your own GTA IV movie, before uploading it onto the R* Social Club for other people to view.
Now, back onto the graphics, and it's time to see if the graphics really have improved as we have the first batch of screenshots.
Grand Theft Auto IV is scheduled to be released in Europe on November 21st.
Posted by admin on Thursday, August 21 @ 18:51:44 BST (11 reads)
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New Call of Duty: World at War screenshots released
Treyarch and Activision have released eight new screenshots for their FPS, Call of Duty: World at War.
Call of Duty: World at War will be released in November for the Nintendo Wii, Playstation 3, Xbox 360 and PC.
Posted by admin on Thursday, August 21 @ 18:49:28 BST (10 reads)
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SERVER STATS
The server stats are up & running finally. So click the image above to check how well you're doing.
Posted by admin on Sunday, August 17 @ 00:37:35 BST (13 reads)
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maf1a. Win Clandle Hardcore Cup!!
We have won the clandle hardcore cup after an intense final against [Summer'69].
After Drawing 3 Maps. It came down to a knife fight for the win. 2 v 1 goddaz slashed both to win the final for us!
WP all :]
Posted by admin on Thursday, August 07 @ 21:22:33 BST (20 reads)
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Clandle Season 3 fixtures
We have been placed In the Clandle Hardcore S&D Division 3.
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